The official store confirms six unique classes. This directory publishes only the five class identities currently supported by public full-release material; it does not invent the sixth name or undocumented skill numbers. Choose by the job your combat line lacks, then use the installed patch tooltip for exact behavior.
Warrior
community-reportFrontline survival and hybrid pressure
Choose Warrior when the line needs time for its damage and support roles to work. Retest after changing the active basic skill because range still affects positioning.
Claim scope: Class identity is visible in full-release community testing; the role sentence is an editorial summary, not a developer tier assignment.
Source: Steam full-release team composition discussion ↗Hunter / Archer
official-patch-referenceRanged physical damage and positioning
Use a Hunter when a line needs ranged physical pressure, but check weapon and skill range before blaming the class for moving forward.
Claim scope: Cloudpiercer and Wild Frenzy are named in official notes; the broader role summary is editorial guidance.
Source: Official Path of Idle full-release update feed ↗Mage
community-reportElemental damage, area pressure, and control
Test Mage when physical resistance stalls a line or clustered enemies demand elemental pressure. Current tooltips decide exact coefficients.
Claim scope: Mage identity and Lightning/Ice examples appear in full-release community testing; exact coefficients are not asserted.
Source: Steam full-release team composition discussion ↗Priest
official-patch-referenceHealing, summons, buffs, and line stability
Evaluate Priest by team survival and clear consistency rather than personal damage. Patch notes confirm Priest skills but do not publish a permanent tier rank.
Claim scope: Priest skills are referenced in official patch notes; the team-value explanation is editorial analysis.
Source: Official Path of Idle full-release update feed ↗Cleric
official-patch-referenceSupport, shielding, and elemental pressure options
Use Cleric to solve a defined support or damage-type gap. Compare the complete combat line because support contribution is not captured by one damage total.
Claim scope: Cleric skills are referenced in full-release sources; the role decision is editorial analysis.
Source: Official Path of Idle full-release update feed ↗